The descriptions for a successful game I listed are matching my game.
The storyline and the theme of the game are not clear. Our game needs a purpose and more decorations and have a strong theme. The skeeball arcade does build up tension and makes the players become concentrated and focused. It does not have a catchy design on the model, we will put decorations and make the model prettier for the future. We are planning to make interesting results like prizes for the primary students to keep them motivated. For example, if a player gets 10 points, which is the highest score, they can receive lollipop or a chocolate bar. The powerful ideas we have for our arcade is the simplicity of the game and we want to keep continuing the idea, so that primary students wouldn't get complicated. We also accurately measured the skeeball arcade so that it would be comfortable for students to play. 45 cms width, and 1 m length.
We have to make sturdier legs so that it would stand by itself for a long time. We also need a catchier design so that it would catch the players' eyes.
Steps of design
1. Gather materials (cardboard, stronger scissors, glue gun, packaging tape, posters, markers, rubber ball)
2. Build four strong legs with four pringle cans wrapped out of cardboard.
3.Decorate the legs
4.Build the body of the skeeball machine with two layers of cardboard, 45 cms thick and 1 m long.
Add strips for the ball slot.
5. Stick the legs with the glue gun to the body.
6. Add a small hole to throw the ball.
Thursday, February 21, 2013
Monday, February 11, 2013
Design Project-Day 1
Rachel Coombs, Callie Campbell, Sarah Kim
1. Primary girls and boys
2. Medium
What makes a game fun or successful?
1. Primary girls and boys
2. Medium
What makes a game fun or successful?
- storyline and theme of game
- build up tension, competition and rivalry
- catchy design
- interesting results (prizes)
- Interesting Place (Adventurous place, Fantasy etc)
Research Phase
I liked the game because people get concentrated and motivated to grab and jump the tickets. If kids got a few tickets, they would want to play the game again. What I didn't like the game is that the box is too small and high for little kids to jump and grab the tickets. If the box was bigger, kids would be able to run and jump around with more space. The game would be more fun if kids were able to move around more freely.
The level of this game is pretty difficult so it would build up tension and motivation for kids. The design is pretty cool and it attracts kids to play with it. You can control the difficulty by changing the mazes.
What I didn't like about the game is that it would be pretty heavy for little kids to move the handlers to make the ball move. It requires too much force in your hands, it would be hard for young boys to play this game.
http://www.youtube.com/watch?v=rYRZcWa0zJI
The game's rules are very simple and it is easy to play the game. It is designed for younger kids and they would enjoy it in an easy level. But the design is not good, and the structure of the arcade isn't stable. If the game was more eyecatching, the arcade would have attracted more customers.
Brainstorming Ideas
2. Our group thought of skeeball and air hockey.We decided to make an arcade for skeeball because it is easier to construct and the rules are very simple. We decided to design the arcade with colorful, eyecatching colors so that it would attract more primary students. The size of the ball should be half the size of a small dodgeball. We have to experiment the arcade on different primary students to decide the difficulty of the arcade.
3. This game would be fun because the rules are simple, but at the same time it causes tension and makes the children concentrate on the game. It also involves action and movement with your arms, and primary kids usually like energetic games. The game's design would be catchy.
4. It would be hard to construct the ramp and make the ball easier to roll over. We would have to chose the right, sturdy materials to make it work. We would have to choose the right height and width to make the arcade work. We have to measure the most comfortable height and area for primary students.
http://www.youtube.com/watch?v=rYRZcWa0zJI
The game's rules are very simple and it is easy to play the game. It is designed for younger kids and they would enjoy it in an easy level. But the design is not good, and the structure of the arcade isn't stable. If the game was more eyecatching, the arcade would have attracted more customers.
Brainstorming Ideas
2. Our group thought of skeeball and air hockey.We decided to make an arcade for skeeball because it is easier to construct and the rules are very simple. We decided to design the arcade with colorful, eyecatching colors so that it would attract more primary students. The size of the ball should be half the size of a small dodgeball. We have to experiment the arcade on different primary students to decide the difficulty of the arcade.
3. This game would be fun because the rules are simple, but at the same time it causes tension and makes the children concentrate on the game. It also involves action and movement with your arms, and primary kids usually like energetic games. The game's design would be catchy.
4. It would be hard to construct the ramp and make the ball easier to roll over. We would have to chose the right, sturdy materials to make it work. We would have to choose the right height and width to make the arcade work. We have to measure the most comfortable height and area for primary students.
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